C Programming Course in Mumbai: Learn, Code, Succeed

Join our C programming course in Mumbai’s Govandi and Chembur areas. Gain hands-on experience and industry-ready skills

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Explore our comprehensive C programming course designed to equip you with essential coding skills. With expert instructors, placement assistance, and certification, you’ll be ready to thrive in the tech industry.

C Programming Syllabus

  • Decisions Control Structure & the If Statement
  • The if-else Statement
  • Use of Logical Operators
  • Different types of Operators
  • Points to remember
  • Loops and the While loop
  • While Loop
  • For Loop
  • Operators in Loop
  • The Odd Loop
  • Break Statement
  • Continue Statement
  • Do-while loop
  • Tips to remember
  • Decisions using switch
  • The Tips and Traps
  • Switch versus if-else Ladder
  • The goto keyword
  • About Functions
  • Passing Values between Functions
  • Scope Rule of Functions
  • Calling Convention
  • One Dicey Issue
  • Advanced Features of Functions
  • Function Declaration and Prototypes
  • Call by Value or Call by Reference
  • An Introduction to Pointers
  • Pointer Notation
  • Function Calls
  • Basics of Call by value and call by reference
  • Conclusions
  • Recursion
  • Recursion and Stack
  • Adding Functions to the Library
  • Data type
  • Integer number variables
  • Integers, signed and unsigned
  • Chars, signed and unsigned
  • Floats and Doubles
  • Issues related to Data types
  • Storage Classes in C
  • Automatic Storage Class
  • Register Storage Class
  • Static Storage Class
  • External Storage Class
  • To study the Ground rules for the Storage Class
  • Features of C Preprocessor
  • Preprocessor and Macro Directives
  • Macros with Arguments and Macros versus Functions
  • Various Directives
  • What are Arrays?
  • Usage of Arrays
  • Pointers and Arrays
  • Passing an Entire Array to a Function
  • Two Dimensional Arrays
  • Initializing a 2-Dimensional Array
  • Memory Map of a 2-Dimensional Array
  • Pointers and 2-Dimensional Arrays
  • Pointer to an Array 295
  • Passing 2-D array to a Function
  • Array of Pointers
  • Three Dimensional Array
  • What are Strings?
  • Pointers and Strings
  • Standard Library String Functions
  • Two-Dimensional Array of Characters
  • Array of Pointers to Strings
  • Limitations of Array of Pointers to Strings
  • Why Use Structures?
  • Declaring a Structure
  • Accessing Structure Elements
  • Array of Structures
  • Additional Features of Structures
  • Uses of Structures
  • Types of I/O
  • Formatted Console I/O Functions
  • sprintf( ) and sscanf( ) Functions
  • Unformatted Console I/O Functions
  • Data Organization
  • File Operations
  • Opening a File
  • Reading from a File
  • Trouble in Opening a File
  • Closing the File
  • Counting Characters, Tabs, Spaces
  • A File-copy Program
  • Writing to a File
  • File Opening Modes
  • String (line) I/O in Files
  • The Awkward Newline
  • Record I/O inFiles
  • Text Files and Binary Files
  • Record I/O Revisited
  • Database Management
  • Low Level Disk I/O
  • A Low Level File-copy Program
  • I/O Under Windows
  • Using argc and argv
  • Detecting Errors in Reading/Writing
  • Explanation
  • Standard I/O Devices
  • I/O Redirection
  • Redirecting the Output
  • Redirecting the Input & Both Ways at Once
  • Binay System & Bitwise Operators
  • Bitwise AND Operator
  • Bitwise OR Operator
  • Bitwise XOR Operator
  • One’s Complement Operator
  • Shift Operator
  • The showbits( ) Function
  • Enumerated Data Type and its uses
  • Understanding with a Program
  • Renaming Data Types with typedef
  • Typecasting
  • Bit Fields
  • Pointers to Functions
  • Functions Returning Pointers
  • Functions with Variable Number of Arguments
  • Unions & Union of Structure
  • Uses of Windows
  • Integers
  • The Use of typedef
  • Pointers in the 32-bit World
  • Memory Management & Device Access
  • DOS Programming Model
  • Windows Programming Model
  • Event Driven Model & Windows programming
  • The First Windows Program
  • Hungarian Notation
  • The Role of a Message Box
  • Here Comes the windows
  • More Windows
  • A Real-World Window
  • Creation and Displaying of Window
  • Interaction with Window
  • Reacting to Messages
  • Program Instances
  • Graphics fundamentals
  • Device Independent Drawing
  • Hello Windows program
  • Drawing Shapes
  • Types of Pens
  • Types of Brushes
  • Code and Resources
  • Freehand Drawing, the Paintbrush Style
  • Capturing the Mouse
  • Device Context, a Closer Look
  • Displaying a Bitmap
  • Animation at Work
  • WM_CREATE and On Create( )
  • WM_TIMER and On Timer( )
  • Points to remember
  • Hardware Interaction
  • Hardware Interaction, DOS Perspective
  • Hardware Interaction, Windows Perspective
  • Communication with Storage Devices
  • The Read Sector( ) Function
  • Accessing Other Storage Devices
  • Communication with Keyboard
  • Dynamic Linking
  • Windows Hooks
  • Caps Locked, Permanently
  • Mangling Keys
  • Key Logger
  • What is Linux
  • C Programming Under Linux
  • The ‘Hello Linux’ Program
  • Processes
  • Parent and Child Processes
  • More Processes
  • Zombies and Orphans
  • Communication using Signals
  • Handling Multiple Signals
  • Registering a Common Handler
  • Blocking Signals
  • Event Driven Programming
  • Introduction to Memory Map
  • Memory Organization
  • Segmentation
  • Loading OS & Booting Process
  • The resident and transient memory area
  • Program memory area at run time
  • Memory representation of data & function objects
  • Introduction
  • Lexical pitfalls
  • Exceptions, String & characters
  • Understanding Declaration
  • Exceptions in Operators’ precedence
  • Use of Semicolons
  • The Switch statement
  • Calling functions
  • The Dangling else problem
  • Linkages
  • External Types
  • Expression evaluation sequence
  • Issues related to actual parameters
  • Eshew Synecdoche
  • Library Function
  • Preprocessor
  • Portability pitfalls
  • Signed & Unsigned characters
  • Random numbers
  • Portability problems

About Us

At Anubhav Programming Institute, we are committed to providing top-quality education in C programming. Our mission is to empower students with the skills and knowledge needed to succeed in the competitive tech industry. With a focus on hands-on learning and expert guidance, we prepare our students for real-world challenges.

C Programming Institute Location

Unlock your coding potential at Anubhav Programming Institute! Offering top-notch programming courses in Chembur and Govandi locations. Elevate your skills with expert guidance and hands-on learning. Enroll today!

FAQ

Our training center is conveniently located in Chembur, near Govandi and Chembur Naka.

You can enroll by visiting our website or contacting our office directly. Also Contact Directly Whatsapp No.  +91 91672 43835 Phone No. +91 9167243835

Yes, we offer both online and offline classes to cater to different preferences. You can choose the mode that suits your schedule and learning style.

Yes, a certificate is provided upon course completion, and placement assistance is offered to help you secure relevant job opportunities.

The course fee is 7,000/- for the entire program.

The course duration is 1 months, providing a condensed and intensive learning experience.

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